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No. 107606
ID: 9dcda2
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>>107605
I'm a big fan of the SCAR 16. It's a great shooter and the only problems I've ever had with the gun were short stroking when I put the gas regulator on suppressed, and when I managed to jam a round in the chamber backwards while trying to admin unload the gun. (Rolled snake eyes, critical miss.)
A Gesissele Super SCAR trigger is a must and I recommend some kind of rail extension. (PWS or KDG)
But, in reality, I hardly shoot mine anymore after building an AR for competition with an adjustable gas block and lightweight recoiling parts. The SCAR is heavier and has a huge amount of reciprocating mass. It's like the gun just pushes you around. A muzzle brake doesn't help much, since the brake works immediately as you fire, then some milliseconds later the bolt hits the back of the receiver and you get a thump.
Another note about the SCAR, gen 2 pmags do not drop free and need to be modified just slightly to prevent the bolt stop from riding up. Gen 3 pmags work great.
However, if I needed a straight up combat gun to fight space aliens, the SCAR would be my go-to. But if the threat consists of robots, dinosaurs, or robot dinosaurs, I grab the HCAR.
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