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File 148925173298.jpg - (877.49KB , 1184x1192 , zN6FBud.jpg )
58923 No. 58923 ID: 632b3e Stickied hide watch quickreply [Reply]
As you may be aware, we have set up an opchan discord server. Please feel free to use it for all your gaming communication needs.

https://discord.gg/VMZxDBQ

If it needs to be tweaked in any way to meet your requirements, just post here or let myself or serv know and we'll see what can be done.
>> No. 58924 ID: 632b3e
File 148925180047.jpg - (41.63KB , 742x708 , 17155911_1227167177397662_8276297384063548023_n.jpg )
58924
Sticky because sticky.
>> No. 58943 ID: bc78c2
Server now has music voice and text channels for bot based playing of music.
https://github.com/Just-Some-Bots/MusicBot/wiki/Commands


File 149824098115.jpg - (32.34KB , 444x538 , steamsale.jpg )
59036 No. 59036 ID: bf333d hide watch expand quickreply [Reply]
It's that time of the year again...

I bought Dishonored 2, Sunless Sea: Submariner & Endless Space so far.

Anyone found any good deals?
14 posts and 7 images omitted. Click Reply to view.
>> No. 59056 ID: eb2308
>>59053
>Elite Dangerous
You'd best go imperial.
>> No. 59058 ID: 2001f3
File 149853895272.png - (2.10MB , 1920x1080 , Graea Hypa TI-B e310 (20170323-014932).png )
59058
>>59056
>giving a fuck about factions
>not going exploring the reaches of deep space alone

Get on my level.
>> No. 59060 ID: 45e3a1
>>59048
all your justifications for refunds could have been replaced with an ounce of common sense.

Check the requirements of a game before you buy.
Check the forums for people in your situation.
Don't buy games before they are released.
Check reviews from real people (not IGN) on games before you buy.
Don't buy on hype.

There is no excuse for buying a game only to discover "it is broken".

Steam has forums, it has reviews, it has ratings, it has curators. Everything you need to find out if a game is shit or not is a mouse click (or less) away.
>> No. 59061 ID: 3e843b
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59061
>>59060
One shouldn't have to do a full investigation into buying a freaking game. Thats the same sort of shit you do when buying a house or a car or a prostitute, not some 60 dollar piece of software.

The weight should be on the developer/seller to not release a broken game and when someone does and that someone doesn't do a full cavity search on it they should be able to return in like most anything else. Its really anti consumer to not do so.

If I buy a bag of spoiled milk I can return it. If I buy some homoerotic He-Man toy with the arms broken off I can take it back. If I buy a tv that is filled with literal hamster wheels I can get a refund. If I purchase a horseless carriage dubbed a lemon I can go to the point of purchase and unburden myself with the bastard slothful beast in exchange for my purchase price.

If I go into Walmart and buy the exact same fucking game I can return it. Why shouldn't I be able to return it on Steam?

With digital media being pushed as the go to consumer platform returns should be standard same as they are in the physical medium.


Now mind you I do usually do some research before I buy, try to check around for any major bugs and might watch a review from somebody I trust. Sometimes though sit gets missed. Sometimes I might not be able time find a review for the game from someone I trust or the review doesn't mention any bugs (a real problem for games that are multi-platform). Occasionally find out about some major bugs is difficult because the devs try to suppress it or its in some obscure thread somewhere that finding it requires knowing about the bug and googling it. Similar situations can lead to some consumers consuming content that they might not be able to use.

But usually I figure shit out before the buy. Sometimes though I might just pull the trigger and say fuck it, try it anyway. Did that with Just Cause 3, there was problems effecting some people but they seemed random, reviews were good when people could play it, and my system met the requirements. Worked for about a half hour then crapped out, didn't work at all after that. I ain't too broken up about it, I paid like 15 bucks and might eventually try it again hopefully after they quit releasing more garbage ass DLC and get around to doing some bug fixes, if they do, but still I think I should be able to say "dis be broken nigga, put dat monies back in muh hands" and get my greenbacks back of I wished.
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>> No. 59062 ID: d4c8ee
  I picked up Brigador: Up Armored Edition on a whim, and it's awesome. Basically a Desert/Jungle/Nuclear Strike isometric vehicle game where you can control everything from a giant battlemech armed with dual GAU-8s, a tank with a air-bursting siege howitzer and laser shotgun, to Marvin Heemeyer's killdozer, to a Tuktuk with a couple recoilless rifles bolted onto it. Great soundtrack too if you like retro synth stuff.

Also turn off VSync, it's enable by default and the game ran really slowly for me as a result.


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59000 No. 59000 ID: 816e6e hide watch quickreply [Reply]
Is the a better 90's SWAT experience than this?
>> No. 59002 ID: 629c61
Yeah, SWAT4 with Sherrifs Mod.
>> No. 59003 ID: 515670
Call me fucked in the head but I loved SWAT 3 GOTY more than 4. Especially after I learned how to use the Hammer Editor. Made a mini Black Mesa map and rigged up the a Gordon Freeman bad guy.
>> No. 59023 ID: 9dc901
>>59003

I also preferred the 3rd.
>> No. 59059 ID: 031b25
I just played through all of SWAT 4 & expansion with Elite Force mod.
It combines the SWAT 4 and Stetchkov Syndicate into one campaign and improves the officer and suspect AI. You can also find trapped doors in maps with barricaded suspects and collectable drug baggies where junkies live.

There's also a bunch of changes to equipment, weight slows you down your walking speed and bulk changes how fast you do things like arrest people or deploy equipment. It also changes weapon behavior with more ammo types and less-lethal weapons can now injure or kill people if you use it wrong, so no more bean bag headshots for funsies.

See the v5 changelog for the full details.
http://www.moddb.com/mods/swat-elite-force


File 147692421233.jpg - (1.66MB , 1920x1080 , TF2_WallPaper_1920x1080_v2.jpg )
58683 No. 58683 ID: 9dcda2 hide watch expand quickreply [Reply]
My body is prepared.
38 posts and 9 images omitted. Click Reply to view.
>> No. 59042 ID: a8ace8
  Anybody else still playing? Game is still populated and getting content updates FWIW, new titan, new maps, etc. Next patch is adding War Games and now you can carry a separate pistol as a pilot.
>> No. 59049 ID: f2400b
>>59042

So no more pistol-or-anti-titan-weapon crap? Thank Fuck for that.
>> No. 59054 ID: d4c8ee
>>59049
Yeah this will probably change the whole meta for primaries that aren't "optimal" like the snipers and launchers since now you can have a backup gun for close range panicking. I haven't played much since February but I'd expect to see more people using combos like the Cold War or Softball and the machine pistol or Mozambique as a result.
>> No. 59055 ID: eb2308
>>59042
No, but I will now.
>> No. 59057 ID: f2400b
>>59054

That's gonna be pretty damn nice. The launchers themselves were mostly fine for primaries that didn't have secondaries, since I think the SMR actually gets a lock on vs titans, the EPG does a lot of damage per hit and people apparently have a hard time dodging it (despite it being so fucking slow), and the softball can do a ton of damage to a Titan. But the snipers and even the semi-auto rifle, sometimes it feels like they're pretty heavily gimped on options, since you either had 'I can fend off someone with a machine pistol up close' or 'I can fend off Titans', but not both like subguns/assault rifles got.


No. 59010 ID: 8abb7b hide watch expand quickreply [Reply]
  I wanted to be done with Videogames. Now this...
1 post omitted. Click Reply to view.
>> No. 59026 ID: fa06dd
>>59018
how in the actual fuck is METRO cancer?
\
>> No. 59031 ID: 334c17
>>59026
Some people look out too much for some "survival" content, open world like in STALKER, and when they see this game, they become kinda disappointed because it is nothing like any survival. If anything, my guess, this game's structure reminds too much of HL2 - overall very linear and detailed story, lots of side events and places, and some scripted events. But there's nothing wrong with that, it only makes it more enjoyable.
>> No. 59033 ID: 3e843b
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59033
>>59026
Alot of people went in expecting STALKER and while I love Metro its no STALKER. No open world, very linear, and much less difficulty depending on the setting to where its far more superman vs peons then STALKER on lower difficulties .

I still think Metro captures some of the spirit of STALKER thanks to their shared history and somewhat similar premise but Metro is certainly no STALKER.

Of course there is no more STALKER. Surviarium which looks like micro-transaction trash multiplayer only garbage, STALKER 2 that will happen around the same time as Half Life 3 and probably won't even be good considering most of GSC left, and the various STALKER mods for Source and the CryEngine that are dead, are dying, or will be dead.

Truly the Zone is a lonely place for a STALKER.
>> No. 59034 ID: 6ccc39
>>59033
really for me stalker ad metro scratch a different itch and im fine with that, one is open, one is linear and i like both for different reasons.
>> No. 59035 ID: 3e843b
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59035
>>59034
Certainly is true. The difference between the play styles makes them very different beasts. STALKER is an open world game along the lines of Skyrim or Beth Fallout where you can walk around, go make trouble or even just sit down and enjoy the sights. I can think of moments that made me go "wow" in almost all those games. Seeing the Mall in Fallout 3, seeing the Ferris Wheel in SoC, seeing the Ranger Monument in Vegas, the view of the drained river or swamp or whatever with all the rusting boats in CoP, and the Pyrdwyn coming in in Fallout 4. Strangely cannot think of any wow moments that stick out in Skyrim or CS. I can think of one for a Skyrim mod, the underground city in Enderal.

Games like Metro or the Cowadootys or any other linear game rarely have a chance to admire the scenery, to take a moment to breath, to really feel like you are in control rather then having some unseen puppeteer directing you to the next battle. Its like an on the rails shooter but with a tiny bit more freedom.

I mean I'm not saying thats a bad thing, its just sometimes its not what you want, sometimes you want a story told to you in between shooting fuckers in the brain meats and sometimes you want to explore a world in between shooting fuckers in the brain meats.


No. 59004 ID: d4c8ee hide watch expand quickreply [Reply]
  Ace Combat 7 looks good.
5 posts and 1 image omitted. Click Reply to view.
>> No. 59024 ID: d4c8ee
>>59016
I've lost any hype I had for Beyond Good and Evil 2 now that more info is coming out. Sounds like another No Man's Sky-esque boondoggle. What a shame.
http://kotaku.com/what-beyond-good-evil-2-is-now-and-what-its-creators-1796116469
https://www.theverge.com/2017/6/14/15801280/beyond-good-evil-2-preview-michel-ancel-interview-e3-2017
http://www.eurogamer.net/articles/2017-06-15-beyond-good-and-evil-2-lets-you-create-your-own-character
>"You see mountains in the distance, there is something, a city, something that is attracting you, you can go there. Maybe it's very dangerous, but you can try to go there." That sounds awfully familiar...
>> No. 59027 ID: d4c8ee
  New Insurgency game, with a single player/coop campaign.
>> No. 59028 ID: d4c8ee
  CrowbCat's summary is out.
>> No. 59029 ID: 8e22d9
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59029
>>59028
Holy shit, the we wuz kings line fucking slayed me.
I've never heard of this dude, thank you for bringing this to my attention.
>> No. 59032 ID: f15d4d
>>59027
>New Insurgency
>with SP/coop

My dick is diamonds...


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59007 No. 59007 ID: 19518e hide watch expand quickreply [Reply]
Anyone here play some E.Y.E Divine Cybermancy?

Only been playing a few hours but so far it's entertaining, albeit very quirky. Some of the pics I've come across over the years are starting to make sense.
4 posts and 3 images omitted. Click Reply to view.
>> No. 59019 ID: 45e3a1
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59019
I'll have to give it another try. I tried it years ago and while I liked the style of everything, the bugs and respawning enemies killed my interest. (pretty sure they kept respawning anyway)

I keep hoping the game will be remade with a real budget but so far that hasn't happened. (it did for Pathologic, another game with a cult following by a small European developer)
>> No. 59020 ID: 5c6b73
>>59019
that constant enemy-respawning killed it for me too.
>> No. 59021 ID: 19518e
>>59019
>>59020
You can adjust pretty much everything difficulty-wise in the game options. There's general difficulty, enemy respawn rate and enemy reinforcement limit, AI accuracy, AI sound detection rate, AI sight detection rate. Making it harder (I think) gives more brouzouf.

>>59017
>>59019
>>59020
Having just bought it on Steam, I haven't experienced any actual bugs other than text vanishing if I alt-tab out of the game and come back to it.
>> No. 59022 ID: 031b25
>>59020
The whole point is to shoot people, why are you bitching about things to shoot?
>> No. 59025 ID: 19518e
>>59022
Or slash, or hack, or make them go crazy, or teleport yourself inside of and pink mist, etc.


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58966 No. 58966 ID: 813f6b hide watch expand quickreply [Reply]
Since X-Com games were rather popular around here, here's something similar but different:
https://www.fig.co/campaigns/phoenix-point?media_id=207

Not sure I like the character design but I'm willing to give it the benefit of the doubt since I largely liked the recent X-Com gameplay.
3 posts and 1 image omitted. Click Reply to view.
>> No. 58971 ID: 813f6b
>>58970
>Julian Gollop presents "Horror from Below," a legally distinct squad tactics game.

If it's as fun as the others, I'm game.

I just wish they'd stay away from retarded weapons and give them proper proportions.
>> No. 58972 ID: d4c8ee
  >>58971
Oh sure, I'll probably back it too. Was just poking some fun at how similar it is.
>> No. 58974 ID: f0fb5d
I backed it. Looks very intriguing.
>> No. 59001 ID: d4c8ee
  48 hours left fyi, and here's a video of a boss battle.
>> No. 59006 ID: f0fb5d
This YouTuber has done a pretty great job of documenting the information we've gotten about the setting, factions, technology and backdrop of Phoenix Point in this playlist.

https://www.youtube.com/playlist?list=PLCagUJdg-iWr5NI6iRXxnylcrKlrxjqqQ

I'm very interested.


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58994 No. 58994 ID: 813f6b hide watch quickreply [Reply]
Played the open beta, but was not convinced.

The setting is nice, the maps are quite good, but:
- Reg is often iffy (possibly due to sometimes wonky unpredictable latency).
- M16s are laser rifles, but AK, M14, etc are weird at range even when using the proper sights and supporting the rifle.
- Bipods and supporting on ledges or sandbags does not always work as expected.
- Parallax is absolute trash you can't properly control or predict in many instances.
- I've had the scopes go blank multiple times, showing a pre-rendered image instead of what I should be seeing.
- I've had the game screen go black on death (helo crash outside game area) and stay black after respawn.
- When you are wounded & bleeding, you will moan and lament for most of the time until bandaged, even while bandaging behind cover. Good luck on the infiltration run you had planned if you're gibbering like a fucking idiot.
- When spawn points change due to changes in game phases, it's not uncommon for enemy players to be stuck inside the new spawning area. Meaning they either die themselves, or spawn kill. The way to go is obviously spawn killing in that situation, but it feels like ass. Especially since that can easily make you the game's "MVP"...
>> No. 58995 ID: 2ded50
File 149549371449.jpg - (320.01KB , 1152x768 , HEsilly.jpg )
58995
I had a fair bit of fun with it. I've also been wanting this for some time.
You aren't wrong, there are a fair number of issues to be dealt with but overall I had a pretty enjoyable experience.

I didn't experience any issues with the M14 at range, but the AK series rifles definitely suffer. I didn't really use scopes very much but the times I did I had no issues.

>gibbering like an idiot
God damn, this. I've, on numerous occasions, been sneaking up the Gill map with my squad as myself and other squadmates' characters all yell shit like "come out charlie!" or "Man I hate VC" or some such nonsense. It is derpy and annoying.

Your complaints about the spawns are completely valid.

The helicopters are fun to fly when they are flyable. I had a few instances of this "stutter glitch" where the heli is made nearly unflyable due to the view and being very laggy. This most often results is serious issues determining your closing rate. It's like flying a helicopter without hydraulics while having a seizure.

But aside from that, I noticed a big difference between controlling the helicopters offline and online. Online the controls seem much more sensitive but I can't determine if it's just me feeling this way.

Overall I had a good time I really look forward to playing more of it. Especially if I can play with some good dudes. When a team actually commits to using teamwork in this game they wreck house.
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>> No. 58996 ID: 2c3bb2
FWIW the original Rising Storm is free for the next 40 hours or so.
https://www.humblebundle.com/store/rising-storm-game-of-the-year-edition
>> No. 58997 ID: 8e22d9
File 149618367927.jpg - (41.08KB , 457x302 , Arclight.jpg )
58997
Full game is out. I really enjoy flying the helicopters and the larger maps are pretty enjoyable. The smaller maps are absolute shit. Way too god damn hectic.

Then again, i've been spoiled by Squad.
>> No. 58998 ID: 49e1e2
I picked it up. Been loving it.

Albeit a server admin was bitching because he napalmed strike like 15 of his own guys and someone punished him. I called him on being a whiny little girl and he replied with "Who was saying I was whining". Knowing full well what would happen I told him it was me, and to go ahead and ban me and prove my point. He did. Ban message is "whine about this" I laughed so damn hard.

Children in adult skin.

I did shoot down a heli with an RPG apparently right when 3 guys rushed me. Cause I got 5 kills total. Pilot and copilot (attack heli) and 3 corpses behind me. DAT BACKBLAST DOE
>> No. 59005 ID: d0041a
>>58995
The M14's best niche in the game is barrier penetration and long range pot shots, considering the M16 is a damn near ballistically perfect laser rifle, and I can put 3 rounds into a target in the same time it takes to recover from a standing M14 shot.

Downing Heli's with the RPG has gotten tougher since the game went gold - the flightpath gets erratic at distance


No. 58439 ID: 4c768d hide watch expand quickreply [Reply]
  Looks like Mech Warrior but the table top..in video game form
1 post omitted. Click Reply to view.
>> No. 58445 ID: 983fb8
Dude this looks amazing. This is the first turn based game I have seen in a long time that actually looks awesome!!
>> No. 58447 ID: 86d09e
File 147051404355.jpg - (454.56KB , 1920x1080 , BT03.jpg )
58447
I'm a MechJock pledger on their kickstarter. So I'm in for sure. :)
>> No. 58448 ID: 82a3e8
Yup, Do want.
>> No. 58450 ID: 3baed4
Backed it on KS awhile back. Loved MechCommander, and I currently play in a tabletop campaign every other Sunday or so. Looking good so far.
>> No. 58999 ID: f2172d
Beta for kickstarter backers dropped today.
Only AI skirmish games available for now.

Played 3 games so far. Not too bad. Took me about 30 minutes to figure everything out.
1) Weapon balance is different than tabletop.
2) AI is really dumb, especially for light mechs.
3) Campaign, multiplayer, and mechlab not available for beta at the moment.
4) It's got a reasonable selection of mechs, although some choices are odd, like the Kintaro. It's not a succession wars era mech, aside from heirlooms or a few gifted by Comstar to the Dracs. Of the unseen, it has the locust, griffin, shadow hawk, and battlemaster so far.


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