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Patches and Stickers for sale here

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58923 No. 58923 ID: 632b3e Stickied hide watch expand quickreply [Reply]
As you may be aware, we have set up an opchan discord server. Please feel free to use it for all your gaming communication needs.


If it needs to be tweaked in any way to meet your requirements, just post here or let myself or serv know and we'll see what can be done.
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>> No. 58943 ID: bc78c2
Server now has music voice and text channels for bot based playing of music.
>> No. 59454 ID: 0d01d8
needs moar https://www.youtube.com/watch?v=BnTW6fZz-1E

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59461 No. 59461 ID: 3ffbfe hide watch quickreply [Reply]
who wants to play some minecraft?
I have a server, IP is mc.chimpout.club:25600
feel free to join

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59458 No. 59458 ID: a7ed57 hide watch quickreply [Reply]
Do any of y'all operators remember the old Opchan Minecraft server?
Do any of y'all operators still play Minecraft?
Do any of y'all operators wanna play Minecraft?

General minecraft thread. Haven't played this cunt in about three years, not surprised but also can't believe how much it's changed. Come & join my friends server. We're currently migrating to a new host, will post server info if there's any interest. Pic related, my lighthouse from the old Opchan server.

Also, dead board lol.
>> No. 59459 ID: a0e564
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>> No. 59460 ID: 9c0b57
the first minecraft server we had was an old dell p4 running in my closet. when it got too big, we migrated to a virtual server, and it got paid for like a year, then everyone stopped playing it.

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59452 No. 59452 ID: e27569 hide watch quickreply [Reply]
Gonna post about a horror game ive been playing on and off for the last 15 years if that interests anybody


Attached is a screenshot of the game. It's perfect for people with time on their hands at work or dont have a strong pc for gaming etc. You basically play as either a human, vampire or zombie in the quarantined city of serling and fight it out. It has both elements of PVP and npc enemies.  You can form up groups which sort of function like guilds, which allow  the use of group storage. they also recently (well sort of recently) added base buildings items and crafting (Example: you can fence off a building, any undead have to break the fencing in order to access the buildings. there are different types of fencing and walls you can make via crafting, along with other stuff)

If you do decide to play, my advice for anyone is stop by a fire department and pick up a walkie talkie it allows you to talk to the rest of the game and your first skill I suggest buying is the hiding one so you don't get killed as often.

Oh one last thing, here is a map of the game. its easy to get lost without it


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59451 No. 59451 ID: bb2bf9 hide watch quickreply [Reply]
I created a video game.

6APM An experimental real-time strategy game: you are limited to exactly 6 Actions Per Minute (APM).

Did you ever have the feeling that RTS games like Command & Conquer, Starcraft or Company of Heroes are somehow stressful? There are always useful orders to give, but trying to perform 200 APM just isn't relaxing anymore.

We'll, I had this feeling, that's why I developed this game. It's a quite normal RTS game with units shooting at each other, control points, bases to spawn units. However, you are only allowed to give a move order (to an existing or new spawned unit) every 10 seconds, resulting in exactly 6 APM. Not the quickness of the commander is decisive, but good decisions – the game gives you enough time to analyse the situation and plan your next move.

Download Game:

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59447 No. 59447 ID: 75f4cb hide watch quickreply [Reply]
Hey all ya'll faggots,

I've been getting into the groove of playing Pathfinder 2e. Just like 1e was essentially d&d 3.75e, it plays like a d&d 4e that doesn't suck, basically 4.25.0021.001-7.

I want to DM, but I work 4 10hr days a week, commute 4hrs total on work days, and on my days off play PFS games, so I can have cool ass character for the next time GenCon actually happens. The solution is Play-by-Post!

For those uninitiated in this, you actually would have to be able to type coherent paragraphs, but you don't have to be a literary genius. Essentially, I would post a prompt, the players would post responses, and I would post how everything goes down, and rinse and repeat. RP is awesome in this format, but combat can be a drag; rules get bent and broken to keep things fun and moving.

Obsidian Portal would be utilized for the game. It would cost me money (no cost to players), but it allows for a single place for everything to be stored, as well as having built in dice roller. There will be a learning curve, but I think we could manage.

I thought about Tavern-Keeper, but god damn you need to be on the spectrum to find that intuitive to use.

System: Pathfinder 2e
Source Materials: Any commercially published source (stuff you find on DriveThruRPG is ok; stuff you find on a homebrew wiki is a no-go)
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No. 59410 ID: 3e5352 hide watch quickreply [Reply]
  We started making the game again check it out. I'll check back on this thread every now and then so feel free to ask questions or say mean stuff or whatever it is you feel like doing :-DDDddd
>> No. 59411 ID: 3e5352
  new vidz pls rate
>> No. 59413 ID: 4344ef
dead board
>> No. 59416 ID: b6e91c
Looks fun for a bit. But why are all these guys just running towards you and not shooting at you from cover?
>> No. 59443 ID: a0bf01
Dead board, but is it still in dev?
>> No. 59446 ID: a7ed57
  it is indeed still in development

No. 59275 ID: 9dcda2 hide watch expand quickreply [Reply]
  Picked it up earlier today. It's pretty operator.

> AR
> set selector to semi
> badguy running left to right at a full speed
> slight lead
> one round to the dome
> crumples like a slotted floppy

Pretty satisfying.
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>> No. 59404 ID: 9dcda2
I played FC 1, a little bit of 2, 3, and Blood Dragon. Then I took a little break and come back and HOLY WHAT THE FUCK. This shit is edgy as a teenager.

I like the gameplay and characters. Just anything to do with the main story is fucking horrible.
>> No. 59420 ID: 9dc901
I stopped at 2, because it was too much garbage to take at once. Let's say I could forgove the weapon mistakes, but the core gameplay was too shitty to do so.

Then I see the adverts for 5, and it seems like a 'redneck conservatives bad' news report. Wide berth.
>> No. 59435 ID: 369c8a
In this order for story.

Everything else is trash in the series

New Dawn isn't bad, but it should've just been a stout ass sized DLC for what it was.

As far as gameplay goes


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>> No. 59436 ID: 369c8a
Also consider that they got absolutely roasted for not making it into what you're describing the story as.

Try playing it again, they did a pretty good job of making fun of both sides in it, unarmed people written about in notes got bowled tf over, the armed group has tropes yeah, but that's part of the caricature.

It's not supposed to be an overtly realistic hellscape where it's legit jethro's militia klan versus everyone else.

And none of the supporting characters except Jess have any political intent regarding firearms.

I've heard a few NPCs ask how tf they got MGs and shit on technicals and aircraft but that's a hole only we're going to notice.
Though they are ancient guns for the most part.
>> No. 59437 ID: 6696b0
wtf? you're okay with rampaging and slaughtering people but cartoonish mind control and vague hints at torture are 'too much' for you? This game is very tame.

No. 59423 ID: b09df8 hide watch expand quickreply [Reply]
  This came as a surprise to me this morning. Some of you might be familiar with Receiver from several years ago. It was a very crude game built in under a week that focused on gun handling mechanics. Instead of a reload button and a trigger, you have separate controls for bolt hold upon, magazine release, load magazine, etc. Revolvers have controls to load/unload the cylinder, draw the hammer, etc. The sequel is out next Wednesday and I am psyched.
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>> No. 59429 ID: 3efc75
I don't put much stock in trailers, so lets see how it goes.

Interesting that it's not VR. Seems like a no-brainer.
>> No. 59430 ID: 3efc75
  Robbaz, King of Sweden, plays Receiver.
>> No. 59431 ID: b09df8
Yeah, there's not much to learn in the trailer. I DO like the variety of guns they're supposed to be simulating. Can't wait to fend off killer drones with a Single Action Army. If the controls are what they say they are, I'm guessing you might be able to fan the hammer and let six loose in a hurry. Also operating with a Hi Point.
>> No. 59432 ID: b09df8
So I got it. There's a "leveling" system that ramps up the difficulty, which I appreciated. Once you're past the tutorial, you collect tapes to advance to the next "level." The levels are randomized every spawn and you spawn with one of the guns you've unlocked based on how far you've advanced. So far the first level spawns me with a S&W Model 10 or a Colt Detective Special. Simplest gun controls first but there's a separate control to eject the cylinder, eject, load rounds one at a time, close the cylinder, etc. The next level adds a Glock 17 with a full auto switch and a 1911 into the mix. Similarly, rounds have to be loaded into magazines one at a time. And because you only have two hands, you have to reholster to free your right hand to load magazines. Imagine my surprise the first time I ND'd myself by reholstering fast with the Glock or without applying the safety on the 1911.

They didn't get rid of the roguelike element. I've advanced to the second "level" after the tutorial and dying for any reason demotes you. You can still spawn with the Glock or 1911 at that point, which can make it easier to advance again.

My biggest gripe is that the default sprint keybinding is to sprint when you double-tap W. That's led me to accidentally sprint off ledges to my death when I was just trying to get to the edge to look for a turret on the level below. Holding Shift lets you sprint too, but I can't deactivate the double-tap.
>> No. 59433 ID: b09df8
Also, your reflection in-game really is a silhouette target. I think that's got something to do with the overall narrative and maybe some kind of message about games helping normalize violence or whatever. One of the tapes you pick up talks about how in WW1, they found only 25% of soldiers ever actually took aimed fire on the enemy. As a result they switched to human silhouette targets, made training more like combat, etc, so I can see where they're going with a video game that makes weapon-handling more "realistic." Hopefully they're not making some political statement there but whatever.

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59408 No. 59408 ID: dadbe5 hide watch quickreply [Reply]
EuroGunZ (GunZ The Duel)
One of the best TPS I've ever played, I've been playing this in the last 10 years and this game never gets old. It's amazing all the different things you can do and the different game modes you can play. This game really needs more recognition.

Website: https://universegunz.net
Video: https://www.youtube.com/watch?v=-Uc3eGbyiyo

What's your favorite old game?
>> No. 59409 ID: 2379b2
i used to love this game...
>> No. 59421 ID: 270452
SO what is this? Bid for power meets Firearms mod?

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