Ends tomorrow at 4PM. It's not the same as PS4 where they left in all the characters as they were revealed, but at least server connectivity isn't nearly as bad.
Generally everyone's LPs and LKs (crouching or standing) don't seem to be viable for footsies anymore, and are purely meant only as part of a combo. The return of the crush counters is fucking awesome.
Mika is the first choice I'm focusing on since I want to develop a pocket pick outside of maining Ryu. Other than her peach attack having a much faster recovery this time, I don't know anything about how she played in Alpha. Her EX Peach can be a pretty good wakeup, and so's any of her qcb command grabs in a mirror match if the opponent wants to go for a grab, but where she really shines is corner control. Her forward-MP can be confirmed into an Irish whip to reverse positions if she's the one who's trapped, and if the opponent's close enough to the wall it creates she can follow-up with a two-footed dropkick into sweep or something similar on the rebound. Air grab is pretty good for escape too. I love her Marvel-style V-Trigger.
I haven't touched Karin, but a lot of her shit is so safe and easy it's unfair. Considering Japanese players have been clamoring for her comeback for quite a long time, I don't think she's going to be nerfed even after beta. The only con I can guess with her moveset is that she doesn't seem to have much for aerial options. By contrast, Rashid is pretty dirty and unsafe. Despite Ono's teaser, he doesn't play like Cody at all.
Chun-Li's got the lowest HP out anyone, maybe even Cammy, but that's likely to change just like everything else, especially when everyone else's health is 1000 or 1050. She's got the most built-in pokes that move her forward, but it seems that next to Nash she's the weakest character so far even accounting for her being meant for pixie play.
Nash was on a tenuous hold when it was just him, Birdie, Ryu, and Chun, but in light of the other characters he's going to need some serious improvement. Omega SFIV has been a good indicator of where things were going to go in V's beta, and the fact that Omega DeeJay is his precursor, they need to look closer at his moveset in Alpha.
Bison is definitely OP, with his V-Trigger allowing him to pull off his specials without charging, so the inputs become a lot like V-Reversals minus having to block first. Speaking of charge, I think the changes to Vega in changing his Barcelona to DP inputs, the ability to put away his claw, and his extra command grab when unclawed make him a lot less gimmicky and I think he will be more likely to make appearances in tourneys than he did in IV. Glad to see they fixed his face a bit.
But they didn't fix Ken's face nor his banana hair. He plays a little bit lik
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