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52028 No. 52028 ID: 885afe hide watch expand quickreply [Reply]
In case you werent aware the steam sale is in full swing.
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>> No. 52191 ID: e365e5

Mah steam is deadnewera
I think...
>> No. 52192 ID: 0845e7
I'm currently at a New Years party Ill send you it when I get home tomorrow
>> No. 52199 ID: cb5ffa
Search on steam finds nothing, you sure that's your name? You can also just link me your steam page.
>> No. 52200 ID: e365e5
Yeah, that's not it, that's what I used for pretty much everything but steam...it's Your God Stalin lol apologies
>> No. 52206 ID: cb5ffa
added you, I'm Slav Pride Worldwide

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52125 No. 52125 ID: df12a0 hide watch expand quickreply [Reply]
>The Microsoft online gaming network Xbox Live was back up on Friday after an after an apparent hack while Sony's Playstation Network remained down.

>The two services were offline much of Christmas Day in an apparent denial of service attack, USA Today reported.

>Sony's PlayStation Twitter account said the company was looking into the outages Christmas morning, but the network still appeared down as of Friday morning.

>Reuters reports that a Microsoft website that keeps track of the status of Xbox services listed Xbox Live's "core services" as up and running on Friday but several third-party apps on the platform were experiencing limited services.

>A group called Lizard Squad is taking credit for the takedown, the paper reported. The group had previously claimed credit for the attacks on the PlayStation Network and online games World of Warcraft and League of Legends back in August.

>Many video game enthusiasts and some other hacker groups quickly condemned their actions. Even the notorious Kim Dotcom, a New Zealand-based online entrepreneur who's been accused of abetting Internet piracy, got into the act by offering free vouchers for his online privacy service if the Lizard Squad would agree to restore the Xbox network.

>A Lizard Squad account on Twitter appeared to credit Dotcom's offer for the partial restoration of Xbox service on Friday. But exactly what happened is still unclear: Neither Sony nor Microsoft would say what disrupted their networks. And experts say it's difficult to trace the source of attacks or confirm claims of responsibility.

>Signs of trouble emerged earlier this month when someone using a Lizard Squad account on Twitter began threatening to disrupt gaming services on Christmas -- and then boasted of causing the outages on Thursday.
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>> No. 52177 ID: e365e5
>PC's carry on

For now, as I recall, Lizard Squad is supposedly going to target Steam next, but since they most likely weren't actually involved in console's going down, I'm pretty sure Steam will be fine.
>> No. 52184 ID: 26a501
>target Steam

I wish a nigga would.

That would be like kicking someones' dog. Watching much of the online community and almost the entire PC gaming community turn around in righteous and furious anger at a singular target would be boner inducing.
>> No. 52185 ID: 46fbb4

People make enough money on Steam trading that they could probably just hire someone to go and kill the guys who did that if they succeeded. The key to their continued success is targeting services that people hate in the first place.
>> No. 52201 ID: db7b1c
>The Microsoft online gaming network Xbox Live was back up on Friday after an after an apparent hack while Sony's Playstation Network remained down.
Consoles today are basically PCs anyway, they have all of the hardware, so what's the fucking point of buying a console again?

>xbox one production cost $457
>playstation production cost $372
>both retail for around $300 nowadays
Pretty soon the business model will be console makers providing the console free and the source of their profit will be getting a cut of the money for every sold videogame, while the video games are ridiculously overpriced
>> No. 52203 ID: d4df2e
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No. 52148 ID: 294081 hide watch expand quickreply [Reply]
  Does anyone here ever play Moonbase?

I uh,
I made a video
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>> No. 52164 ID: d4df2e
Pretty much.
>> No. 52165 ID: d4df2e
>> No. 52166 ID: d4df2e
Here's some pitch modification stuff/
>> No. 52168 ID: a3c7ab
  The pitch changing and songs are pretty funny, but lately I've been running into assholes who crash servers with their crazy sounds.

This is a video I did a couple weeks back. Pretty funny stuff.
>> No. 52174 ID: a800de
  It's not gay if it's on the moon.

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48533 No. 48533 ID: e098cf hide watch expand quickreply [Reply]
It's time for OPchan Fantasy Football again! League will once again be commish'd by an impartial, neutral and unbiased Swiss (aka me) and hosted on NFL.com.

URL: http://fantasy.nfl.com/league/2027157

Password: last name of a famous early-20th century firearms designer noted especially for a semi-auto handgun and a full-auto machine gun.
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>> No. 49735 ID: 0ca0e7
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Fucking Byepocalypse... which is of course the week Foles, Sproles, Rainey, Garcon, and Shorts all decide to collectively shit the bed and put up less than 5 each. Fuck.
>> No. 50881 ID: bb683b
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Y'all niggas need to find the Waiver Wire, Bye weeks don't mean the player is experimenting with they sexes, it means they wont get you shit for points that week.
>> No. 52085 ID: bb683b
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Team Shitrock!
>> No. 52111 ID: ef6ae2
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Figures the one weekend my team shits the bed is the final, GG though
>> No. 52149 ID: 0ca0e7


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51601 No. 51601 ID: 885afe hide watch expand quickreply [Reply]
So I have been following this game for a while because I had bought a ticket aboard the hype train. So I was gifted my christmas present from a friend early in the form of a copy of The Crew.

Immediate impressions after 4 hours of gameplay: Holy shit this game is good.

I just spent probably the last 3 hours just rolling around in free mode doing challenges and finding the secret hot rod car parts.

>Handling: Each car handles differently, and each spec car handles differently (A raid specced whatever will handle different then the same car in track spec, etc). It isnt super driving sim, and it isnt crazy taxi arcade. Its somewhat in the middle.
>Sounds: Part of the reason this game is so fuggin fun is just crusing in cabin mode (next pic) with the ambient music radio station on.
>Customization: You unlock parts as you play (both performance and visual mods) quite a vast amount of customization.
>Cars: So far I am aware of: 2014/15 challenger, 2014/15 charger, 2010-14 mustang, 2015 mustang, 65 mustang, bmw z4, Ram SRT-10, 69 charger, Nissan GTR, Nissan 370z, Newer camaro, Ford Raptor, Porsche (a few of em), Ferrari speciala or whatever, Mclaren photo-copier. Those are just the ones ive seen or driven.
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>> No. 52084 ID: ef6ae2
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I didn't count it but IIRC it's only around 200 total (that's with DLC), where as Forza 4 was like 500 and GT5 is 900 ish.

There are shit loads of cars I can think of just off the top of my head that are missing. I mean they only have ONE Ferrari for shits sake. What about the Mercedes SLR or McLaren F1?
>> No. 52086 ID: 885afe
Just for the sake of conversation...

>I didn't count it but IIRC it's only around 200 total (that's with DLC), where as Forza 4 was like 500 and GT5 is 900 ish.
Forza releaseed in 2011, GT released in 2010. They have had 3 and 4 years to release DLC cars. Crew has been out all of a month. F4 and GT5 are also not open world mmos.

>Only one ferrari.
There are two technically. The 456 speciale and the laferrari.
>> No. 52087 ID: c565c4
>GT6 release: December 2013
>1200 cars at launch, +450 with fully modeled interiors
There's no excuse besides
>> No. 52089 ID: 885afe
Certainly, if number of playable cars is your only concern there are far better games.

I enjoy the crew. So call me a shill if you will, but it is fun. Ive got 60 hours played time on it since release and Im not even close to bored of it.

Though you still seem to be comparing a traditional racing game to a game where you can drive from NY to LA and from LA to Miami without ever seeing a loading screen once.

>450 out of 1200 fully modeled interiors
Well 100% of the cars on the crew have 100% fully modeled interiors.
>> No. 52093 ID: c565c4
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That 100% is still less 50% of GT6. That's how few cars are in The Crew, even counting the "different specs."

There's also a pitiful amount of actual tracks in the game. Sebring, Laguna Seca, and some abysmal knock-offs of Willow Springs and Indy. Whoopie.

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52048 No. 52048 ID: f3e2a5 hide watch quickreply [Reply]
I plan on running a Song of Swords campaign in the near future. The very basic idea is that a private group/company manages gain access to another, fantastical realm. PCs will get to explore, get involved in local politics, exploit resources and/or start their own state.

It's going to be set during 1866, but there's an issue. Song of Swords is mostly focused around ancient -> napoleonic era games. However, some rules have been added to allow you to use more modern guns. With some homebrewing, I can stat out at post-civil war era firearms.

Thing is, I barely know anything about firearms. Help? How can I convert muzzle velocity, muzzle energy, effective range, etc into Song of Swords? I can't even use other RPGs as a reference since most games that shoot for 'reason' have guns do variable damage based on a dice roll.

A "Musket" shooting "Ball" ammo will deal 10p damage and 4AP (Armor Piercing cancels out Armor Value like Pen does in Dark Heresy). An average human has 4 Toughness (soaks up damage). So without any armor, you're probably going to die if you get hit in the head.

Now, for Song of Swords itself? It's a game based off The Riddle of Steel. It's meant to be used for historical and fantasy campaigns. It's semi-realistic. The lack of ablative hitpoints means you can never be certain when you're going to die or take a bad enough wound that WILL kill you in a few rounds. Armor goes a long way in keeping you alive. It usually feels tense, and you always gamble with how many dice you put into an action. But even if you wear heavy armor with no vulnerable joints, you"ll have less Combat Pool (dice to use per round) and gain fatigue faster. Combat is dangerous, but it's still possible to do a more cinematic campaign. There's two actions per round, which is taken by whoever has initiative. After that your combat pool refreshes. Overextend yourself and you may find yourself completely defenseless against your opponent.

Here's 1.9.5 and a package with some vocaroo, official art and rules not yet officially in

https://app.roll20.net/join/346755/hRKd4w If you want help learning the system by doing some fechts, feel free to join the roll20 room.
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>> No. 52050 ID: f3e2a5
For the Springfield, I just used the default rules. As for the Sharps, I gave it more range since it apparently had that IRL despite being of a smaller caliber (.52 vs .58).

The Henry Rifle was tricky. Going off the statistics I found for the .44 Henry round, it has slightly more muzzle velocity than the Springfield, but almost half the muzzle energy. I also wasn't sure how fast I wanted to make it to reload one round compared to the other guns, since it lacks a loading gate.

Handgun: Firearm | RNG7 | MTN7 | Ld18 | Ball, Rifle Ball | 9p | 0 | 20sp
>For pistols with rifled barrels

Single-Action Revolver: +80%. Can Rapid Shot if a handgun/pistol, but requires both hands to use and has +2 Missile TN.

Breechloading Caplock: -1 MTN, -7 Load. Requires a Percussion Cap for each shot. (Percussion Caps cost 1cp each). | Paper Mache, Brass | 4gp

.22 Short (Brass): -4p, -2 Range | C%9/10 | LdTN3 | 200CP/10 (15SP & 5CP)
.44 Henry (Brass): -2p, AP2, -1MTN, -10Ld | C%8/10 | LdTN3 | 1000cp/10 (4GP)
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>> No. 52052 ID: 626b5e
Fit guns to the game mechanics you want, not the other way around.

Just think of how you want it to play, with the way the rest of the rule set goes, write something such as, and then fit it to a suitable historical or historical-fiction firearm that would seemingly go along with those stats and its way of being used.

We complain about fluff in games a lot, I know, but when it comes down to it, crunch is the only shit that matters.

No. 52014 ID: b170fe hide watch quickreply [Reply]
  ah broteam
>> No. 52015 ID: 885afe
I loled pretty hurd.

This is best bro team.
>> No. 52045 ID: 78430e


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52037 No. 52037 ID: f3e2a5 hide watch quickreply [Reply]
What are some good games on sale on steam that have a 2/4-pack deal?

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49369 No. 49369 ID: 885afe hide watch expand quickreply [Reply] [First 100 posts] [Last 50 posts]
Just started playing this.

Fuckshitdickballs is it hard. First game I am probably 6-7 hours in and I already need to start over.
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>> No. 51291 ID: fd2750
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Patch 4 is live & should fix the Hollywood/Griffith Park quest bugs.
>> No. 51642 ID: 248112
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Dat sum classy shit roight thar.
>> No. 51644 ID: 885afe

I still am pissed that when I moved out of my cheating exes place my vault boy bobble head, pip boy clock, and mil dog tags "vanished"
>> No. 51645 ID: 248112

When I moved from my dad's place, I found out half of my game boxes in storage were molded. Lost some classics there. :(

Luckily stuff like HL, Unreal & Fallout 1 etc were intact, but Diablo, X-Wing vs Tie Fighter, Tornado, Duke Nukem 1, Warcraft 1, Fighting Falcon, Stunts, etc = RIP. :(
>> No. 52031 ID: 0e9071
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Wasteland 2 Collector's Edition.

Box is supposed to mimic a small ammo box, so thought I'd bring out some of its relatives.

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51950 No. 51950 ID: 5b9651 Locked hide watch expand quickreply [Reply]
Valve is going SJW on us.

I should point out their justification is BULLSHIT. There were 13k+ responses to Hatred on Greenlight, and they were overwhelmingly positive.

You want to put a stop to shit like this? Come help #GamerGate.
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>> No. 52001 ID: cb5ffa
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>Being this salty
>Over a autistic destitute tripfag who posts on a knock off of another knock off of a Chinese cartoon image board populated by rednecks, stormweenies, drug addicts, slavs, bootlickers, shut ins, potential murderers, and a conniving jew

And the cancer that is /n/ drama spreads into another thread.

I'll be buying this game now. I was going to wait but the amount anal wreckage its causing by existing tickles my pickle. Who knows, it might actually be fun. Since its run on Unreal hopefully there'll be a mod kit for it. I'm hoping for a Sonic the hedgehog reskin of the main character.
>> No. 52006 ID: 89a9f9
>You gonna also tell us about how steeeeeem is soooo hypocritical for publishing violent games but not Japanese child rape simulators? Why, it's a restriction of free speech! CENSORSHIP! Reddit shall hear of it!

Well we know acid man agrees with this argument.
>> No. 52009 ID: 5b9651
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There was demand for Hatred. Rapelay not so much. If the sort of demand Hatred has going existed for the latter, then barring it only under PC grounds (I've not played it, but I assume its legal for people to talk about it so much and thus there would be no legal requirement to bar it) would indeed be censorship, and should thus be condemned.

>> No. 52012 ID: 5b9651
So fucking salty. Now they're spending $100 to bitch for free instead of just $10.

>> No. 52016 ID: 3ff3c7
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This needs to stay in the GamerGate sticky, Acid Man.
Please ensure this doesn't happen again, as I will be compelled to delete future infractions of this nature from /vg/ without prior warning.

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