Not at all near 60 mil. Maybe 5 mil. The Asp is a decent PVE ship for combat, in PVP it gets demolished. The small hardpoints have a damage penalty against larger ships, the mediums are OK. I tried several fits in it before realizing the Vulture is just a superior combat ship, the maneuverability is unmatched, firepower is great despite only having 2 large hardpoints. Recently I went with a C3 beam and C3 cannon and absolutely rolled faces with it. That cannon just tears apart subsystems and hull. Otherwise two fixed or gimbaled pulses work great and pulses are cheap to boot.
The Vulture takes some good amount of cash to fit and you'll always be working around the limited powerplant but even with mostly D class modules it's extremely formidable. Has a giant ass shield that never breaks, big guns, top tier maneuverability, you can hug Anaconda tail all day as you shred its insides. I dropped the A class shield for a C and then put on a shield cell instead to have an OSHIT button while dealing with those pesky pirate lords.
That 11 mil to a Vulture will give you a much more capable combat craft, if you're already in a Vulture, consider a Type 7 as your next investment to make some money trading in between farming RES. After that, between RES and trading, you're getting ever so closer to either: A Python or FDL, which are respectably some of the best ships in the game. The Python is the most versatile ship there is between combat and trading and the FDL is a beast in combat, just a very hot beast that nearly melts under the heat of it's own awesomeness.