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  • Blotter updated: 2017-02-04 Show/Hide Show All

PBE Shield Stickers and Deagle Boltface Patches On Sale Now!



File 146282170743.jpg - (1.24MB , 2000x1503 , NVIDIA-GeForce-GTX-1080-Dual-SLI.jpg )
57979 No. 57979 ID: 0dcdc8 hide watch expand quickreply [Reply]
So from a rig perspective I have been holding out and skipped the 9X series.

I demand to do 4k gaming on my 50" and was not satisfied with the benchmark reports on the VR front of the 980TIs or Titans....

I was betting on pascal to carry the day and suffered in silence.

Oh how waiting has paid off it appears.

Gonna get two of these straight away and laugh at all the 980s flooding the market/trashcan.
24 posts and 5 images omitted. Click Reply to view.
>> No. 58075 ID: 8be205
>>58072
fuck me again, ASUS can do their own PCB designs as well. Their ROG lines are fucking impressive.
>> No. 58087 ID: 0dcdc8
File 146483030478.png - (36.56KB , 250x250 , 19490454.png )
58087
>>57979
>In certain scenarios, according to Radeon Technologies Group Senior Vice President Raja Koduri, one Radeon RX 480 card could hold its own against a single Nvidia GeForce GTX 980 (from last generation), and two could deliver equivalent or better performance as a single GTX 1080 card—for about $200 less.

http://www.pcmag.com/news/344899/amd-targets-midrange-gamers-with-radeon-rx-480-video-card

>In certain scenarios
>certain scenarios

Only in ashes....

We shall see what the benches come back with, but I am not sold.

Nvidia can have 200 dollars more for being top shelf on performance.

I do however see a space for the AMD cards in say HTPCs eventually once they get them down to fanless in two year or maybe even one of those backpack jobs.
Message too long. Click here to view the full text.
>> No. 58088 ID: 88a6f1
>>57991
You'll be waiting for a long time. It's in Nvidia's interest to try to stretch out iterative performance jumps per generation if there's a lack of competition from the other side.
>> No. 58089 ID: 53e7c0
>>58087
This is the mainstream tier. If you want a 390X or Fury replacement, you're going to have to wait for Vega or Full size Polaris.
>> No. 58099 ID: d4c8ee
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58099
This is certainly a graph.


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57293 No. 57293 ID: 01b665 hide watch expand quickreply [Reply] [First 100 posts] [Last 50 posts]
Anyone playing The Division? Seems neat so far, If anyone is playing the beta on PC i'd love to play with some operators
155 posts and 22 images omitted. Click Reply to view.
>> No. 57758 ID: d3cd3e
As if the game wasn't already a boring grindfest... Well, that confirms it, the game is dead to me.
>> No. 57760 ID: 82a3e8
>>57757
>>57758
Im ok with it. It really should have been like that from the start.

Instead they didnt think about it and now most of the people playing had all of the best gear you could get basically a day or two into launch.

Thats ok, I still have path of exile :D
>> No. 58059 ID: df12a0
DZ update: Now you can cut the rope to the helo, so the loot doesn't get extracted.
>> No. 58076 ID: 82a3e8
>>58059
That is super assholey. I love it.
>> No. 58077 ID: 12481e
Does anyone play on PS4? What's your gamer tag?


No. 54543 ID: 885afe hide watch expand quickreply [Reply]
  So I dont know if this is out already or its coming out but...

4 new weapons. One of which is a mares leg. Which is a secondary.
5 posts omitted. Click Reply to view.
>> No. 57769 ID: 79b400
>>57767
Before they nerfed everything in BF3, shortly after it came out, me and my friend would hold off the entire team and protect an area with USAS-12s and frag 12 ammunition. It was OP, but we felt it was fair because were the only ones on our team that would communicate and coordinate in a game where that was important.

I would also counter snipe enemies across the map with the 870 and frag 12s.

I also used Johnny-5 (EOD bot) as a motherfucking offensive tool, I used that fucker like an abused pitbull on meth and PCP. I was scary good at getting behind enemy lines with it and killing people. Then they nerfed that thing too. My favorite moment with the bot was when three enemy bots surrounded me in a corner and killed me. Shit was hilarious.

They ruined everything I loved. It's like my friend used to say, "you would focus on that one thing and get very good at it, then they would take it away and you'd find something else to focus on and become really good at that and they take that away. Rinse and repeat." It's true, while I'm a versatile player, I tend get the most enjoyment when I'm doing one thing with something that it wasn't designed for.

I guess the EOD bot wasn't designed for getting air off a ramp and killing people midair. Didn't stop me. :) Until EA stopped me. :(
>> No. 57771 ID: e07445
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57771
>>57769
>using the drone to kill people
>cheezing the game so much that you'd normally get 40+ kills
>> No. 57776 ID: 79b400
>>57771
Pretty much. My K/D ratio was normally 25-3, 20-10 on bad days. 40-0 on exceptional days.

Then I met SwissGuy perched up on a building on Strike at Karkand and learned I was nothing. Jesus Christ, he gave me PTSD.
>> No. 57778 ID: 629c61
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57778
>>57776
You cant leave us hanging like that. Story time?
>> No. 58058 ID: df12a0
>>57776

...and then there was the one time I killed SwissGuy, and it took me half the match to do it, and the other half of the game on the run for his vengeful wrath. And he was my only kill of that match, too...


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57950 No. 57950 ID: c2499b hide watch expand quickreply [Reply]
Does anyone play Eve Online and streams them and uses Twitch? If you do please let me know. I love to see your game play.

Please send me your e-mail to:

ChrisLHanssen.Alpha@gmail.com
8 posts and 5 images omitted. Click Reply to view.
>> No. 57990 ID: 0dcdc8
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57990
>>57950
>Does anyone play Eve Online and stream

>>57987
This all day.

Never would I give up my position, how much ISK I really have, what I was flying and the mods on it, or any of the contract scams I pulled or anything of that nature on a stream.
>> No. 58037 ID: 5a6ad6
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58037
Jita 4-4 You'll never find a more wretched hive of scum and villany in the galaxy
>> No. 58043 ID: 385f49
  >>58037
Strangely enough, this is also a safest place in the cluster. It contains most of game's wealth, it is virtually indestructible and it is top priority to everyone to watch over it since if it's contents will be lost, the game would be as good as dead.
>> No. 58047 ID: 5a6ad6
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58047
>>58043
For sure. Though you can still get dead in Jita but it is much much rarer to see Jita ganks these days.
>> No. 58049 ID: fd0828
This would be interesting as an Eve social experiment. Sort of like how that guy has had a game of Civilization II he's run forever and it ended up with 1700 years of nuclear war between 3 supernations.

You could run a transparent Eve stream and try to make it work against the additional difficulty of people knowing where you are and what you're doing. I imagine it'd make for incredibly conservative play and you'd reach a glass ceiling too.


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57242 No. 57242 ID: bbadd8 hide watch expand quickreply [Reply]
This thread is about the games you loved which weren't met with huge commercial success or weren't recognized as niche/cult games.
What did you like/love, but did not really make a mark on the industry?
These games do not necessarily have to be "special", just being fun is enough to qualify.
36 posts and 22 images omitted. Click Reply to view.
>> No. 58019 ID: 98c1a2
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58019
Some quests could be a little tedious, with some walking back and forth from one town to another, and videogame "logic" may apply to the resolution of quests, like "how do we fight off this castle invasion" having the answer be "get a magic hammer from an old lady at the black market so you can meet a tiny old man to get a wind spirit so he can spread sleep-flower over the enemy" but if you pay attention and talk to NPCs, it isn't completely mental. Some (most) maps are mazes and some even go the extra distance and get all bent-space on you (fucking elves man), this can be a little discouraging but it isn't that bad.

You end up revisiting a lot of places more than once, but they never seem to get old, you have access to different areas previously blocked first time around and so forth.

I have to say that this game has little new, but the execution is top notch. If you're into a magical adventure on the SNES and can remember that this was all done on a 16 bit system with less than 5 fucking megabytes (LESS THAN FIVE MEGABYTES), give this a go even if you haven't played other SoM games.

Secret of Mana and Legend of Mana for the PS1 were awesome too, and you should play them too of course.

also sorry if the art is a little animoo you can ban me if you want


tl;dr give it a try it's pgud
>> No. 58033 ID: 11a389
>>58019
One of my favorite titles also. I beat it like 5 times.
>> No. 58034 ID: 6de9de
Fury 3: a space planet shooter for Windows 95 (that isn't the third part to anything, so why is it 3?).

I remember playing this when I was 4 years old, getting the most value out of the family's first computer with a GUI. Now that I think about it, this is probably the first game with 3d graphics I'd ever played.

You fly around maps that I remember feeling as if they were the curved surfaces of a globe, and accomplish objectives by shooting lots of shit. You pick up special weapons and ammo from the shit you destroy. Every 3rd mission has a bitching boss battle, and then you move on to the next planet. The game is pretty easy and arcadey, easily controllable solely with the keyboard. Because I was only a small child, I had no way of knowing about or being able to purchase a more advanced pc space flight sim like X-Wing vs. Tie Fighter.

I don't think I've ever heard anyone refer to this game in person, or on the internet.
>> No. 58038 ID: 8be205
>>58034
Fury 3 was just a Windows 95-native Terminal Velocity, which a lot of people have played (and used to come in a bonus disc as shareware with some versions of Windows 95 as alongside Netscape Navigator and other such programs people might want.)

You can still buy it on GoG.com or steam.
https://3drealms.com/catalog/terminal-velocity_40/
Runs in dosbox, and Terminal Velocity was pretty fucking fun for me, back in the day. PLayed the Shareware version of EP1 that was on the bonus shit section of my Duke Nukem 3D disc.
>> No. 58039 ID: 8be205
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58039
I also had a lot of fun with SWIV 3D, a helicopter voxel-graphics arcade flight game, kind of like Desert Strike and Soviet Strike. Differed in that everything was voxel rendered, and you had rotation control of the camera. Also had altitude control of the helo.

Kind of fun, it and Mass Destruction pretty much fulfilled all my mindless vehicular combat game needs back in the day.


No. 57722 ID: a4c0e9 hide watch expand quickreply [Reply]
  Haven't had a thread in a LONG time, most of you probably thought we were dead. I don't want to make a thread on /k/ quite yet but I just wanted to let everyone know that I'm still working on the game (amazingly).
6 posts omitted. Click Reply to view.
>> No. 57744 ID: 1238bc
You're doing God's work, sir.
>> No. 57788 ID: cfaec1
>>57725
Here's a helpful table for when your users bug you about what the game can run on.

http://www.tomshardware.com/reviews/gpu-hierarchy,4388.html

That game looks very clean, I bet with low settings it can even run on integrated netbook cards.
>> No. 57826 ID: a4c0e9
>>57788
Absolutely, not very CPU intensive. You do need a good GPU to run it well on high but that's due mostly to post processing, plus we have real time global illumination which can be quite taxing.
>> No. 57856 ID: a479ff
What happened to that little multiplayer demo from a while ago?
>> No. 57995 ID: a4c0e9
>>57856
People are still fucking playing it lol, we ended up completely scrapping it because there's no fucking way we can afford to sustain any decent sized multiplayer game on our budget. Those little multiplayer demos could probably host max like 20 people at any given time.


No. 57858 ID: 254d85 hide watch expand quickreply [Reply]
  Aquinas spoke of the mythical city on the hill, soon that city will be real, and we will be made it's bitches.
24 posts and 6 images omitted. Click Reply to view.
>> No. 57901 ID: 82a3e8
>>57900
Good question.

>>57899
Id hardly call his wife a whore if he forced her into an open relationship and she took advantage of that. Quit living in the 1920s.
>> No. 57906 ID: 90a126
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57906
>>57900
Because its heilarious. Some guy who wanted to be in an open relationship to bang broads instead gets cucked, then his wife leaves taking his video game machine, and he tries to be gay but fails at that too. And it happened to one of those piece of shit SJWs who insists on inserting poorly written SJW approved characters in video games.

Don't get me wrong, I've nothing against gay people or other "SJW" topic people in video games but not as a poorly written "gay" character or "trans" character but a character who is gay or trans, not a walking stereotype solely defined by whos pants they want to get in. Someone like Juhani from KOTOR who was gay but was also a well written character who didn't just come right out and blurt "itsa me, the gay character, imma number 1". You found that the pussycat liked pussy organically and you didn't even have to find out if you choose to skip all the dating bullshit.
>> No. 57925 ID: bec165
>>57906

Sorry, I only fight to the death.


Juhani was bi...
>> No. 57926 ID: 90a126
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57926
>>57925
You sure? I could have swore Juhani didn't want to let any Revan without a pussy pet her pussycat. I think in the unpatched console version she could be sexed by both but the later patched versions she was straight up lesbo.
>> No. 57985 ID: b79dcf
>>57906
What a shit answer to the question. It implies all authors who have trouble writing the opposite sex don't consider women to be people. And it can be applied equally idiotically to everything.
>how come you write good villains?
>well bradshaw, i've always considered villains to be people
>how come you suck dicks george ridiculous retard martin?
>well bradshaw, i've always considered dicks to be people
Question is as stupid as the answer considering this dumbass doesn't write good characters, they are all twilight tier mary sues. His only innovation is torturing them to hell, but there's no story arc there, he just tortures them, he doesn't even write it as a tragedy.


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57836 No. 57836 ID: 90a126 hide watch quickreply [Reply]
So I thought I'd go play Oblivion. You know, that game starring Tom Cruise, some cute Ukranian chick from Quantum of Solace, some cute redhead bitch, and some Morgan Freeman.

I have a couple questions, should I answer yes when the evil robot lady asks me if we are still an effective team? Should I play the obligatory canyon chase level with the obligatory Statue of Liberty? Should I embrace the teaching of Xenu?

No but serious Opchan recommended mods to make it not look like so much anus and maybe add some cool shit.

I've never actually played the game before, part of those games I missed while I had nothing to play it on and as the very definition of a slowpoke gamer I'd like to give it a try now.

Also anybody know if its possible to port shit from Fallout 3/NV to Oblivion? There seems to be guides to do so for the opposite way, Oblivion to F3/NV but nothing to bring Fallout 3 or New Vegas assets to Oblivion.
>> No. 57837 ID: 8be205
>Also anybody know if its possible to port shit from Fallout 3/NV to Oblivion?

Not as far as I know. Armor/clothing meshes are assembled differently for Oblivion (needing to be multi-part to equip the hands, upper torso, legs, etc.) and Fallout (pretty much one-piece body and a head items.) You can assembled the meshes from Oblivion into one full mesh for FO3, but it's very hard without a lot of work to break it into multiple parts and then assign it the right identifiers for each location.

Some weapons, I believe, can be ported from FO to Oblivion but the textures need downgrading for the most part due to Oblivions console-first nature requiring most meshes be below certain width/height sizes to fit into XBox 360 and PS3's 512mb ram limitations, and the firearms will be wonky because of the much more limited projectile physics simulation.

So, pretty much, stick to stuff made for Oblivion for mods. Also dependencies might get fucked for a lot of older mods which authors have abandoned.
>> No. 57848 ID: a03eb7
  Play Morrowind. It's much better than Oblivion and OpenMW is looking pretty good so far, someone has even managed to even integrate working multiplayer. Basically people made a new engine and are porting over morrowind in it's entirety.
>> No. 57850 ID: 8be205
>>57848
That is awesome.
>> No. 57927 ID: 072b94
I haven't played it in years, so I don't know which mods are still around and compatible with what.

The Unofficial Patches would be a good start.

From what I remember, the important mods were the huge overhauls, FCOM would somehow combine them all into one super-mod. I was very bandwith limited at the time, so I played with the TIE mod. It used all standard components, but removed the enemy and loot scaling. Enemies would be very dangerous from the start, and becoming actually fair once you leveled some.

Unique Landscapes had some utterly beautiful scenery. Eerie forests, scenic coastlines, stunning canyons, and actual farms.

Deadly Reflex was good for a laugh, and decapitating or cutting people in half.

Magic mods were cool for adding new spells and actually making magic useful, but they also made you insanely powerful. I would cast a speed spell on my horse, and it would run faster than the world could load on my admittedly weak machine.

Open Cities would remove the gates to cities, making the world more free flowing, but it had lots of incompatibilities with other mods.


No. 57862 ID: 4c768d hide watch expand quickreply [Reply]
  Anyone else playing Battlefleet Gothic: Armada? This game is fun as fuck. Pretty fun space/tallship RTS, with an added bonus of being in the Warhammer 40k Universe. You basically create an admiral and level up/grow your fleet of spaceships. Campaign is Imperial Navy only so far, but in Solo Skirmish and Multiplayer you create separate admirals allowing you to play different factions or have different types of fleets within factions.

Still in beta but I've only encountered some minor stuttering during cut scenes. Also all the Imperial navy ships look the same...but that's just a lore thing...
7 posts and 1 image omitted. Click Reply to view.
>> No. 57889 ID: 691674
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57889
So, is this game any good now that you guys have played it for a while? How's the campaign?
>> No. 57896 ID: 691674
Eh fuck it. Bought it.

Hopefully won't regret it.
>> No. 57905 ID: 4c768d
>>57889
I like the campaign, has story missions than side missions over different systems in the Gothic sector. Basically trying to defend against Abaddon's 12th Black Crusade, and fight off other xenos.

Seems to be a lot of other stuff like losing planets to chaos, worlds having forts/defenses, But haven't gotten super far so not sure if any of that has really come into play.

>>57896
Just a heads up, there was a game breaking bug/cheat that recently started popping up. Basically you'd be in the middle of the game and lose your camera and the game would crash in a fatal error. Apparently this is a cheat or some kind of exploit, but the devs have responded and started VAC banning so it may be fixed now/soon haven't played in a few days.
>> No. 57908 ID: 691674
I'm not enjoying this as much as I thought I would. It's not a bad game, but gets frustrating easily and the "story"/characters are just stereotypes. I was hoping for a more interesting story, I guess. More backstabbing.

I'm resorting to RAM ALL THE THINGS (and spam boarding actions) with a few long ranged ships in support.
I'm frustrated by the pause thing not being a full pause, though I understand why they did that.
>> No. 57916 ID: 691674
File 146254446632.png - (84.26KB , 409x189 , no.png )
57916
Finished it. Turns out to be very repetitive & often frustrating.
The dialogue that is supposed to make it all work is also subpar.
It's also called Battlefleet Gothic: Armada, but there's no mission were you actually have a HUGE fleet at your disposal. I was hoping for the final mission to have a retarded amount of ships in it, since most missions up to it only allow you to take a few ships.

It's extra retarded to have enemy ships go to -1 HP on their hull, but by Deus Ex Machina warping out anyway. At least make them warp out at say 25% or let them pop the 10 second shields you have as well to allow the suspension of disbelief to do its work.

Meh. Would not recommend. There's an endless things to improve in this game. From story & dialogue, to better logic (like unable to reuse the same ships within a given term, so you're forced to make use of your fleet), to fixing inconsistencies (when your ship steals info from the enemy and warps out, finding itself 'lost in the warp', you somehow have the info & the story continues? how the hell is that possible?) and bugs (crashes & stuttering mostly). Overall feels unfinished.


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57541 No. 57541 ID: f44962 hide watch expand quickreply [Reply]
So two things.

1. My summer Holiday is going to be spent home
2. I will be traveling to places you cannot imagine, to see the C-beams glitter at the Tanhhauser gates, all these moments in VR, like tears in rain.

Man I was expecting a premium after the Rift debacle but pulled the trigger anyway, got my confirmation email 7 minutes after preorders launched so I'm pretty confident I'll get mine shipped on the fifth of April.

ps. FUCK VAT
28 posts and 7 images omitted. Click Reply to view.
>> No. 57811 ID: 8be205
>>57803
>Next up this evening is Elite Dangerous with my crappy joystick

This is the kind of stuff I'd like VR for. Vehicle driving sims, like ED and Rise of Flight/IL-2, SimBin race games, and shit like Squad, Arma, and other headtracking FPS games. RPGs and shit might be fun with it too, or games like The Witcher or definitely Mount and Blade.

The whole motion controller rig stuff can suck a dick until force feedback can be added in a real-world analog manner.
>> No. 57816 ID: f44962
  Russian roulette is fun
>> No. 57842 ID: 7d8bca
Ordered mine late, so it gets here next month. Bummer.
>> No. 57843 ID: f44962
  >>57842
Trust me the wait is worth it.
>> No. 57876 ID: 7d1c98
I think this shit's still a good 3 or so years away before it's actually worth owning for anyone who doesn't just have an early adopter fetish.

I do believe in the tech and I think someday it will dominate the market, but maybe more around 2020.


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