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No. 58194 ID: d4c8ee
  The nations which are still dazzled by the sensuous glitter of precious metals, and are, therefore, still fetish-worshippers of metal money, are not yet fully developed money-nations. [Note the] contrast of France and England. The extent to which the solution of theoretical riddles is the task of practice, and is effected through practice, the extent to which true practice is the condition of a real and positive theory, is shown, for example, in fetishism. The sensuous consciousness of the fetish-worshipper is different from that of the Greek, because his sensuous existence is different. The abstract enmity between sense and spirit is necessary so long as the human feeling for nature, the human sense of nature, and, therefore, also the natural sense of man, are not yet produced by man's own labour.
>> No. 58279 ID: d4c8ee
  http://www.eurogamer.net/articles/2016-07-04-youtube-stars-criticised-after-it-emerges-they-owned-gambling-site-they-promoted

>CS:GO Lotto allows users to put down real world money for a shot at winning virtual Counter-Strike: GO skins. The skins themselves - earned by paying $2.50 for an unlock key to a random item - can be sold for huge sums, depending on their rarity. Some go for thousands of dollars.

>As you'd expect, these gambling sites work by letting players pay real-world money for a chance at a virtual item. Pay up and you can watch a spinner tick round, roulette style, until a winner is chosen. The winner receives the item but it's the gambling site that wins in the long run, as it makes money off of every pot won.

>[...]

>Gambling on virtual items in Steam games such as CS:GO has been criticised in the past for allowing easy access to real-money gambling for teenagers and children - who are often also the target audience for YouTube stars which promote such sites, who in turn are often paid to do so.

>Back in April, Bloomberg ran a report on how it claimed virtual weapons were turning teenage gamers into serious gamblers, which pegged the video game betting boom at generating $2.3bn last year.

>One class action lawsuit has already been launched against Valve for facilitating gambling. At the very least, the suit says, Valve has allowed a grey market to emerge where people can easily be ripped off via bets and trades with scammers. Or, more seriously, Valve is actively encouraging this to happen and should be held responsible for children using the unregulated system.

>Despite CS:GO Lotto's ownership now being in the public domain, numerous questions still remain to be answered.
>> No. 58301 ID: 3127e7
  huh
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