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No. 59035
ID: 3e843b
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>>59034
Certainly is true. The difference between the play styles makes them very different beasts. STALKER is an open world game along the lines of Skyrim or Beth Fallout where you can walk around, go make trouble or even just sit down and enjoy the sights. I can think of moments that made me go "wow" in almost all those games. Seeing the Mall in Fallout 3, seeing the Ferris Wheel in SoC, seeing the Ranger Monument in Vegas, the view of the drained river or swamp or whatever with all the rusting boats in CoP, and the Pyrdwyn coming in in Fallout 4. Strangely cannot think of any wow moments that stick out in Skyrim or CS. I can think of one for a Skyrim mod, the underground city in Enderal.
Games like Metro or the Cowadootys or any other linear game rarely have a chance to admire the scenery, to take a moment to breath, to really feel like you are in control rather then having some unseen puppeteer directing you to the next battle. Its like an on the rails shooter but with a tiny bit more freedom.
I mean I'm not saying thats a bad thing, its just sometimes its not what you want, sometimes you want a story told to you in between shooting fuckers in the brain meats and sometimes you want to explore a world in between shooting fuckers in the brain meats.
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