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No. 59010 ID: 8abb7b
  I wanted to be done with Videogames. Now this...
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>> No. 59018 ID: c60885
Metro is fucking cancer although I admit this is cancer with some nice-ass graphics.
>> No. 59026 ID: fa06dd
>>59018
how in the actual fuck is METRO cancer?
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>> No. 59031 ID: 334c17
>>59026
Some people look out too much for some "survival" content, open world like in STALKER, and when they see this game, they become kinda disappointed because it is nothing like any survival. If anything, my guess, this game's structure reminds too much of HL2 - overall very linear and detailed story, lots of side events and places, and some scripted events. But there's nothing wrong with that, it only makes it more enjoyable.
>> No. 59033 ID: 3e843b
File 149782792261.jpg - (311.29KB , 1024x768 , glorious bloodsucker booty.jpg )
59033
>>59026
Alot of people went in expecting STALKER and while I love Metro its no STALKER. No open world, very linear, and much less difficulty depending on the setting to where its far more superman vs peons then STALKER on lower difficulties .

I still think Metro captures some of the spirit of STALKER thanks to their shared history and somewhat similar premise but Metro is certainly no STALKER.

Of course there is no more STALKER. Surviarium which looks like micro-transaction trash multiplayer only garbage, STALKER 2 that will happen around the same time as Half Life 3 and probably won't even be good considering most of GSC left, and the various STALKER mods for Source and the CryEngine that are dead, are dying, or will be dead.

Truly the Zone is a lonely place for a STALKER.
>> No. 59034 ID: 6ccc39
>>59033
really for me stalker ad metro scratch a different itch and im fine with that, one is open, one is linear and i like both for different reasons.
>> No. 59035 ID: 3e843b
File 149785855032.jpg - (43.78KB , 540x398 , Same_48acbc_6304986.jpg )
59035
>>59034
Certainly is true. The difference between the play styles makes them very different beasts. STALKER is an open world game along the lines of Skyrim or Beth Fallout where you can walk around, go make trouble or even just sit down and enjoy the sights. I can think of moments that made me go "wow" in almost all those games. Seeing the Mall in Fallout 3, seeing the Ferris Wheel in SoC, seeing the Ranger Monument in Vegas, the view of the drained river or swamp or whatever with all the rusting boats in CoP, and the Pyrdwyn coming in in Fallout 4. Strangely cannot think of any wow moments that stick out in Skyrim or CS. I can think of one for a Skyrim mod, the underground city in Enderal.

Games like Metro or the Cowadootys or any other linear game rarely have a chance to admire the scenery, to take a moment to breath, to really feel like you are in control rather then having some unseen puppeteer directing you to the next battle. Its like an on the rails shooter but with a tiny bit more freedom.

I mean I'm not saying thats a bad thing, its just sometimes its not what you want, sometimes you want a story told to you in between shooting fuckers in the brain meats and sometimes you want to explore a world in between shooting fuckers in the brain meats.


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