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PBE Felix and Deagle Boltface Patches On Sale Now!



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59130 No. 59130 ID: 9dcda2
Elite Dangerous / Horizons thread.
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>> No. 59131 ID: 9dcda2
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59131
I started in July and have been doing mostly combat. Resource extraction sites (bounty hunting) and massacre missions.

Ships so far:
> sidey
> viper mk4
> cobra mk3 (was better than the viper)

> vulture (combat junkie)

I've been flying the Vulture for a while. Large fixed burst laser and large gimbaled multi-cannon. I, just yesterday, figured out that you have to pick a side in Conflict Zones, so I set up the Vulture as a ship-massacre special. As light, shielded, and armored I could make it.

https://coriolis.edcd.io/outfit/vulture?code=A0patgFdlddksif1147l04040303B2m92b272525.Iw1%2FkA%3D%3D.CwBhGYCYxBGW4ySIA%3D%3D%3D..MwegDCoQTOIGYFMAmiBOBDANgfQMYD2aAbogC5mIggAsArEA&bn=Vulture

> asp explorer (150 ly trip? no problem)
Good for gofer missions. Lots of momentum.

> python
Just unlocked. This thing is a sweet ride / murder machine. At resource sites with turreted weapons, it's finally easy to take out all the wienies.

My bro also plays and he's further along than me. We were doing some multi-crew action with his Beluga (lol) and Anaconda. I'd fly the Condor or Taipan fighters. The Condor is fun as fuck, but if anyone looks at you with a laser you're dead. Missiles are instant death. The Taipan is a little more survivable but not by much.
>> No. 59132 ID: 9dcda2
File 150453689237.png - (1.98MB , 3440x1440 , EliteDangerous64_2017_09_03_21_56_35_403.png )
59132
The ASP Explorer. Questioning it's choices in life.
>> No. 59133 ID: 9dcda2
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59133
1v1 me and see what happens, Federal Corvette.
>> No. 59134 ID: 9dcda2
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59134
Canopy shot out, I got 4 minutes to finish this.
>> No. 59135 ID: 9dcda2
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59135
My bro's Federal Gun Ship moments before the insurance claim.
>> No. 59136 ID: 9dcda2
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59136
I hope the safety stops are set on this turreted multi-cannon...
>> No. 59137 ID: 9dcda2
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59137
Finding and shooting rocks.
>> No. 59138 ID: 9dcda2
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59138
>> No. 59139 ID: 9dcda2
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59139
For controls, I go for the HOMAS, hands on mouse and stick. I've got a Thrustmaster 16000 FCS which I use with my left hand, and my logitech gaming mouse in my right.

Stick:
Roll, pitch, yaw (twist)
Flight assist toggle, after burner, chaff, and sub system target.

Mouse:
Headlook
Fire 1, Fire 2, targeting, screenshots
Throttle on mousewheel at 16.7% increments

This way, I can look around while still controlling the ship. Really helpful with the fighters, so you can dodge incoming fire and see if the enemy is still shooting at you.
>> No. 59140 ID: 9dcda2
  My bro in the FDL. I ram the target at 0:37.
>> No. 59143 ID: eb2308
>>59130
Running around in a combat clipper for fighting, explorer fitted DBE for travel/making money.

If you haven't run the road to riches, do it. I'm working through it a few systems at a time and making an absurd amount of money.


Vulture is sweet.

Get rid of that MC and replace with an actual cannon. Subtarget power plants and you can pop even big three ships at record speeds.


Also get a courier. Don't ask questions, just do it.
>> No. 59144 ID: eb2308
>>59131
Also, get rid of the point defenses.

You don't need them, the vulture can dodge the shit out of missiles.... and if you roll more boosters you won't need to.
Not sure why you're rolling b grade thrusters.
>> No. 59145 ID: 5bf26c
>>59144
> Not sure why you're rolling b grade thrusters.
Power.

I'm 2.8% over with the two shield boosters, which is made up for with cargo hatch.

Of course this is all non-engineered stuff. I did a little bit of tinkering to that multi-cannon, but nothing much.

> point defenses

Every time I get wrecked, it's the missiles that kill me. I might swap one back to a chaff launcher.

> replace with an actual cannon

I've had assbysmal luck with cannons. Gimbaled cannons hit 1/10 times. On the ASP I tried fighting a cobra mk3 and barely made it out alive. I might try some fixed cannons.

> powerplant

I've had good luck with the railgun for that. The problem is the Vulture doesn't have a class 2 hardpoint.
>> No. 59146 ID: eb2308
>power
You're remembering to deactivate your FSD when in combat, right?

Vultures SHOULD be over the power limit. Set the FSD for priortiy 3 or 4 on power and get A grades.

>missiles

Boost, FAS, Boost in another direction. You should be able to get away form missles consistently. One PD is pretty good, really.

Chaff is useful against playes, but NPCs ignore it.

If missiles keep wrecking you, consider a military grade hull and replacing Hull reinforcements with module reinforcements. A grade thrusters should more than make up for the weight.


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